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Channel: Car Rendering Tutorials – Car Body Design
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Car paint material in 3ds Max

A video that shows how to create a car paint material in 3ds Max.

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Quick intro to HyperShot

A tutorial that gives an overview of the functions and commands of Bunkspeed HyperShot 1.9, a rendering application that has been replaced by KeyShot.

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Rendering a Sports Car in Blender Cycles

A video tutorial in two parts that explains the complete process needed for rendering a sports car in Blender Cycles and for creating Cycles material shaders.

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KeyShot 101

Two videos covering the basics of creating photorealistic 3D renderings of CAD models with KeyShot 3.

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Making of the ‘Speed Demon’

This tutorial gives a general overview of the 3D modeling and rendering process of a 1930s sportscar inspired from the Aston Martin Ulster. Done in 3ds Max 2009 and VRay.

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Making of the Citroën Lacoste Concept

An article that gives an overview of the 3D workflow process used by Charles-Antoine d’Autichamp for creating the photorealistic images used in the official press release of the 2010 Citroën Lacoste...

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Exporting ZBrush 3D models for Autodesk VRED

A video tutorial that explains how to prepare a 3D model of a car sculpted in ZBrush for rendering in Autodesk’s VRED.

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Alias Speedform and maximizing Designers Workflow

In this video Daniel Wright from Autodesk shows how Autodesk is positioning Speedform and where it can be used in Automotive Design.

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3D Wheel and Tire Tutorial

A video tutorial in three parts covering the entire creation process of a car wheel and tire, from the 3D modeling to the texturing and rendering. It was done using MODO, but includes general tips...

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Review: “Master Car Creation” course explains how to model cars “the right...

The new training course by CGMasters explains advanced subDiv modeling techniques for creating car 3D models with extremely high quality surfaces. Here is our exclusive presentation and review.

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